The Dullahan Units now utilize the E-115 mineral found in the large amount of bodies recovered from the field as a power source. Additionally, various technologies gained from the study of the alien and enhanced human technologies allowed for upgrades to the Dullahan units that vault them into whole new levels of combat capability.

The suits now utilize a carbon nanotube weave - developed from the study of the Carrier's constrictive attack organs - allowing for greater physical strength and unassisted movement. This same weave also serves as a secondary layer of protection for the user.

Armor plating developed from the Tunnel Stalkers and Reformers allows for lighter and stronger materials to be used without sacrificing protection.

Newly developed E-115 based boosters in conjunction with the various reductions in weight means that indefinite flight in atmospheric environments is possible - if requiring lots of practice.

The new systems add additional height onto the Dullahans.

In addtion to this, various weapon upgrades are also made:

Ursa-Use Type upgrade:  (If she lives)
The Dullahan now mounts a pair of highly accurate Gatling Lasers in the place of it's gatling guns. A higher rate of fire and is also useful as a defensive measure against enemy projectiles.

The Anti-Armor Cannon on its back has been replaced with an experimental 'Warp' Cannon. This weapon operates on forcing an immense compression on a point of the target before triggering a violent detonation. The higher the density of mass of the target - the more lethal the weapon gets. Given the encounter with the 'Last Stage' Type, it was clear the Dullahan unit needed something capable of taking out targets far larger than they can normally deal with rather than leaving it to others.

The standard issue machinegun has been replaced with a devastating  tri-barrelled, multi-feed machinegun with an intergrated Autocannon - the weapon working on the principle of a thunderstorm - pelting a target with a rain of bullets before smashing it with a larger round.

Her various chaff and smoke launchers still remain in place, as does the command uplink and her Kinetic Strike Unit.

Dagger-Use Type:
Dagger's Machinegun has been replaced with a newly developed Laser Repeater - having a selective fire option and taking less space than its predecessor. 

Replacing his Automatic shotgun is the Pulse Cannon - the weapon works on sending a sonic pulse through an E-115 shard in the weapon -  unleashing a tremendous kinetic blast from the barrel. The weapon is highly effective at dealing with crowds, and at close to point blank range can rip limbs off mobile suits

Scythe-Use Type:
Scythe's Anti-Material Rifle has been replaced with a Sniper Cannon. The weapon - though hand operated, HAS to utilize a mechanical armature due to its size. The rounds the weapon uses contain a catalyst that when charged by E-115 cause cascading electrical currents to whip across a target upon impact - potentially disrupting energy based shields and electronic systems before detonating violently. The round is also huge - considering the size of the weapon.

She is also armed with a Laser Carbine - designed differently from the Laser Repeater, its meant for careful targetting rather than repeated, concentrated fire - more or less a weapon for targets requiring more delicate handling than just brute force.

The integrated targetting systems and algorythms on her suit have been further honed - allowing for more accurate shots.
armored_mother: (Now you fcked up!)
(Note: Additional Characters can be apped after the second mission... however availability depends on NPC survival)


 
Commander R. Ulysses 'Sirius'
(NPC) - Commander Raymond Ulysses is a longtime member of the Britannian Military who is distinguished for the length of his career and his dedication to Monarch, Empire and Service and was truly respected and beloved by his men. The Ulysses family had deep military roots and all were expected to enlist - Raymond's own sons Ervine and Halton among them.

Such dedication comes at a cost, a battle that all but began and ended on the mere whim of the Emperor Zi Britannia had taken the lives of both his sons and over a solid third of his forces. The aftermath of this battle had seen the Commander away from the service for over a month.

Despite any personal pain, he continued to distinguish himself with his command when he returned. As time passed though he noticed that the Areas - hard fought to gain - had become prone to insurgency. To that end he used his influence and various events to push for the formation of a special operations unit that would eventually become the Dullahan Tactical Unit. All of its members were under his command at one time or another, all of them handpicked for their skill and the Commander's faith in them as people.

The Commander has always done his best to look out for his men, he believed an army with strength of arms could win battles, but an army that also had trust - between comrades and between soldier and commander - could win wars.

He uses the codename 'Sirius' in combat situations.


Cora Anderson 'Ursa'
- Dullahan Unit Team Leader - More information in this Account.



George Townsend 'Dagger'
- The Dullahan Unit's second in command. In contrast to Cora, he's the calm, statistical and calculating. He isn't fond of unnecessary risks and does his best to instil an air of caution in the more headstrong members of the squad. Sometimes he's successful, sometimes he isn't.

Originally a squad leader himself, he was moving at a steady pace and had garnered a reputation for his discipline. However he soon came to blows with a headstrong son of a noble, who had a blatant disregard for authority and often believed he could ignore orders if he scowled hard enough.

When the death inevitably happened, the Noble's father did everything he could to put the blame solely on Townsend's shoulders - refusing to believe his son died from his own stupidity.The death itself is a mystery as no one could confirm the circumstances. Whether or not it was an accident, friendly fire, outright murder or even death in combat.

Demoted several ranks, dishonorably discharged and awaiting trial all in that order, Townsend was looking at a death sentence and his life could almost be measured in minutes. However Ulysses intervened, while the charge could not be completely overturned, he managed to keep Townsend from being sent to the executioner's block and back into military service. From there, he's been loyal to the Commander ever since.

The 'Dagger-Use Type' Dullahan is specced for Mid-to close range combat, carrying a heavily modified machinegun to allow for better striking power, as well as a large automatic shotgun capable of maiming armor.




Lewis Callahan 'Oxide'-
The team's demolitions expert - Defusing, arming and combat usage, when it comes to things that go boom, he's their go to man. To Oxide - the phrase 'take your time but hurry up' is a way of life. When things go straight to hell, he'll keep a straight face and keep working when others break out in sweat and start to get nervous.

 Oxide was a member of the Britannian Engineering Division's field unit, specializing in to no one's great surprise - explosives. His track record was good as far as defusal and demolitions experts went, but it was during an operation where he had to defuse an IED in the middle of a raging battlefield while he was injured that brought him to where he was today.

He was unable to properly defuse the device, and when it detonated - he was seriously injured and had lost both his arms and had both legs badly injured in the blast. Aside from a few others being injured, the IED's intended target avoided harm - and it was recorded as a successful mission on his part. However, crippled as he is - it seemed that he would have no place in the military, and in a society such as Britannia, cripples would not last very long.

As he lie on his cot in the recovery ward a long way from the homeland, he found himself on the end of an interesting offer. An experiment in human augmentation with cybernetics - while it had been done in some cases, the extent of what they had to offer him was above and beyond the scope of what was currently achieved.

As he looks back, he finds that his brand new mechanical arms - courtesy of Ulysses are far more steady when it comes to having to disarm bombs - making his job far easier than it used to be. As such he easily shrugs off any cracks at his lack of actual limbs and actually takes some pride in his replacements and the amount of work that was put into them by Britannia's best.

His Dullahan unit has defusal equipment, various kinds of explosives including mines, demolition charges of varying types and shape, a multi tube rocket launcher, with the standard machine-gun thrown in as an afterthought. Its armor was also specifically designed to resist explosive damage at a 9.6% higher rate than other Dullahan units.


Joanne Royston 'Sleuth' - The team's scout. See Account for more information.



Davis Bryson 'Chips'- The team's electronics expert. Chips is an enthusiast when it comes to technology and often tends to forget not everyone can understand his highly in depth explanations behind the many procedures he undertakes. An electronic warfare expert, one would wonder why he isn't working in the background like many other people of his particular talent.

He's a field combatant because he feels that he owes it to a soldier that saved is life on the battlefield. Chips and several other members of the Britannian Military's technical division were trapped when the facility they were operating out of was overwhelmed. He and his colleagues were ordered to wipe the facility's databases and then flee - but the act itself took longer than expected and their defenders were overwhelmed.

When the wipe was completed, the room Chips and the others were hunkered down in was broken into by the enemy forces and when they discovered that they were denied their prize they wished to take it out on their new captives. Out of the nine Britannians that were dragged out of that room, only four were alive when their rescue took place, and only three ever made it back to Pendragon.

An aspiring soldier by the name of Halton Ulysses led a daring rescue, refusing to leave any countryman behind - though he was marginally successful, his cobbled-together force was shredded and torn when they stormed the captured facility, and further brutalized on the way out. Halton himself dying from bloodloss from a wound he took in Chips' stead halfway back to friendly lines.

It was after this experience that he requested a transfer into the combat division - undergoing one harsh training regime after another. When he discovered that Halton's father (No small part to his expertise) was forming the Dullahan Unit, he was perhaps the only one who went to the Commander rather than being picked up - wanting to pay back what he owed to the Ulysses family, in blood if need be.

Chips' Dullahan unit carries large amounts of hacking and electronic warfare equipment - allowing him to effectively scramble security systems, data-mine enemy information banks and play havoc with their networks once he gets in. Aside from that he's very lightly armed - an assault rifle with armor piercing rounds, a sub-machinegun, as well as magnetic grenades.



Annette Howland 'Scythe'
- The team's sniper. A quiet young woman who is nervous about up close confrontation and prefers to fight as far away from the thick of the combat as possible. Her aim though is nothing to laugh at, she is a positively lethal shot - and when working together with a competent spotter - may be one of the most dangerous things on the field.

Her nervousness in close combat situations occurred during an urban combat campaign. The enemy had somehow managed to move past the Britannian combat lines and had caught her by surprise - the struggle that took place had well and truly terrified her with how close she came to death or worse. But during her attempt to fend off her attacker - when she dispatched him, her round went clean right through him... and into one of her fellow soldiers.

She earned a dishonorable discharge from the incident and was well and truly ashamed. She had few people to truly call friends and comrades, and between being thrown out and the accident - she left the base to jeers and curses.

Two Weeks after that Scythe found herself reenlisted and completely confused. Apparently the officer in charge of the base that had dismissed her from her post had jumped the gun before he got word that not only was it denied, but that she was to be transferred to another unit under the command of Raymond Ulysses. That being that, she didn't really have any real say in this (not that she would have argued) and got into line.

Scythe suffers from mild nausea during zero-gravity operations - often having to operate from stationary locations with gravity tends to do that to a person - though managing to 'lock' herself into position will ease her problems. Additionally having Appletree as her spotter has taught her to tune out distractions to a surprising degree.

Her Dullahan is armed with a large Anti-Materiel Rifle capable of putting some precise damage on most mechanized units, though aside from that all its armed with is a stripped down bullpup assault rifle. Modifications include an enhanced optical/imaging system as well as an advanced stabilization unit.



Isaac Sinclair 'Appletree' - Scythe's spotter. See Account



Brett Kendal 'Mongrel' - 
One of the team's 'Front Liners'.The child of a Britannian Citizen and one of the Numbers. He's desperate to prove that he's as good as a regular Britannian despite being of mixed heritage. His constant attempts have more than often led to a smattering of disciplinary infractions - leading to even more stubborn actions - creating a vicious circle.

Being of mixed blood and having his parents living together meant a lifetime of abuse towards Mongrel. Having to deal with his father getting beaten to death by drunks for being a traitor to Britannia for sullying himself with a Number, and his mother imprisoned for drug abuse afterwards well and truly burned him. Giving him a thin skin towards any jabs at his lineage.

His refusal to accept that his mixed blood trapped him in the lowest ranks, and his inability ignore any abuse hurled his way without resorting to violence was pushing him closer and closer to being dishonorably discharged - and possibly tried in a military court. Ulysses offered him an out of such things happening as well as a way to prove himself. Mongrel took the deal, stating that Ulysses is assured to get the most out of him.

While Mongrel was nominally accepted, being on the same team as a Purist supporter led to some friction. A rivalry formed between Mongrel and Appletree - truly coming into fruition when Appletree gained his current moniker during the 'Orange' incident that ruined Jeremiah Gottwald's credibility and pushed the Purists into the mud thanks to a cutting jibe from Mongrel.

Mongrel's Dullahan is the most heavily armored of the group. Armed with a double barreled machinegun with armor piercing rounds, a grenade launcher and a flame thrower - he's often the point man of any assault.



Eliott Trask 'Dice'
- If any man in the squad has had a more close calls than Dice then they'd be called a liar. He's survived several near-fatal injuries and has dodged more bullets than he could count on the battlefield.He has an absolutely rubbish poker face and sucks at gambling despite this insane luck though.

Interestingly it was this particular problem that had landed him into hot water. A failed bet and an attempt to run out on a group of drunks soon followed by a brawl led to him being jailed. His colorful battlefield record though had Ulysses coming to post bail and recruiting Dice for his unit. Initially Dice would have refused, but when Ulysses pointed out that one of the drunks happened to be the cousin of a prominent officer in the military who'd do everything he could to make Dice's life a living hell, he reconsidered post-haste.

He has a knack of picking up on bad situations before they happened, and while he isn't a coward - he isn't afraid to be one of the first to suggest retreat when the heat gets turned up too high as he shows no interest in pushing his luck to its limits.

His Dullahan is armed with a Machinegun, an assault rifle, smoke bombs and several utility tools such as an arc welder and wire cutter. Additionally he also carries large amounts of spare ammunition as well as med-kits (he's proficient enough to prevent death. Pain is a different story) and field repair equipment for the Dullahan Armors.



Malcolm Young  'Dozer'
- The team's assault specialist. He's a man who prefers the direct approach and has a problem with keeping his mouth shut. Subtle isn't in his dictionary. There's a reason why 'Distraction' is spraypainted on his helmet.

His tendency to act before he thinks has led to many troubles, one instance being blowing an ambush and severely injuring a target designated for capture (The Op was a success though) and later causing major troubles during an interview with the Britannian News Network by not being able to shut up. This led to severe punishment followed by a dishonorable discharge.

Despite his recklessness though, his heart was in the right place and he did his best to find a way to re-enlist. Ulysses provided Dozer with this chance and recruited him for his assault expertise. Between him and Oxide, no fortress would remain closed.

His Dullahan unit is equipped with numerous short range weapons and a large collection of breaching equipment. Often whenever the team has to make a plan, his suggestion will always involve knocking down walls. All of them. The Dullahan is armed with a Flak Cannon - essentially a weapon designed to fire off high speed superheated tungsten shrapnel at targets. Additionally he is also armed with a double barrelled machinegun similar to the kind Mongrel uses - albeit a lighter design.


APP

Jan. 9th, 2013 03:15 pm
armored_mother: (I have a kid you know)
Player Name: Jockey

Personal LJ: HURR (You know this)

AIM Contact: DURR (This too)

Character Name: Cora “Ursa” Anderson

Source Canon: Unforeseen Circumstances

Community Tag: Cora Anderson

Notes: In addition to the Three Main Characters (That are present), Dullahan Unit is also made up of Mook troops as well to bulk it out.

Background: Cora "Ursa" Anderson (Maiden name: Daniels) is a Career Soldier, she knows how to fight and she's good at what she does. Being raised in Britannia meant that she was surrounded in a culture that valued strength, and she set out to make sure that she - and then later on anyone alongside her were plenty strong. Eventually there had been a point in her life where she paused in her soldiering. During shore leave she had a man by the name of Curtis Anderson, a researcher in the Britannian Science division. The two got along surprisingly, Cora mesmerized by his intelligence, Curtis in awe of the strength of personality and physique that she had.

The interest never faded after they went their separate ways. After several campaigns, Cora made the decision to leave the Britannian military and gave Curtis a surprise visit - one that ended with a simultaneous proposal. It wasn't long before the two got married. And before long Cora gave birth to a son - Lucas.

However... despite this apparently happy interlude, some things are not meant to be. Curtis had soon joined a special project, one that truly had the probability of changing the world (or at least Britannia) - for a long while he could barely keep contact with his family, though he promised that he would be back for his son's birthday. A few days after that message the Icarus Bombing happened. Curtis was among the many dead. For years Cora struggled to eke out a living outside of soldiering, doing her best to take care of her son... it hurt her inside whenever Lucas asked what happened to his father.

Then... one day, out of the blue, Cora returned home to find her old Commanding Officer in her home, having a cup of tea while her son proceeded to demolish a plate of cookies. There were a few names that Cora kept in contact with after she left the military. Commander R. Ulysses was one of the most valued among them.

After the confirmation of casualties from the Icarus Bombing came in, Ulysses had been providing Cora with small amounts of aid behind the scenes as he pondered on a truly effective solution. The meeting on that day was the solution he had to offer her.

There was a list - one kept by the Britannian Nobility - there were a number of noble families that could not have children of their own, or had lost them in various circumstances - The names on that list are potential adoptees for the families to take in, many often the orphaned children of Britannian soldiers who have done a great service for the Empire - thus the adoption would also grant the family a measure of prestige to nullify the blow of having resorted to adopting a child to the family line.

In exchange for having Lucas placed highly enough on the list that his adoption into a noble line was assured, Cora was to return to military service - more specifically a special tactical unit that the Commander was putting together. While she would need some time for re-training to hone her skills again, he knew her soldier's instincts and her capabilities as a squad leader would remain intact. Some things a person would not forget, and he trusted that she remained a brilliant soldier.

She didn't refuse. She could do what she knew best, and have her son live happily in comfort and safety. It was a bitter pill to swallow... to know that her part as a parent had ended so prematurely... but it was for the best.

It has been some time since then. She still writes letters to Lucas, sometimes he writes back. The team was assembled, anyone who was still rough around the edges had them sharpened. For all their differences... they could depend on each other on the field. All that was left was to wait...

The orders soon came in.

The Dullahan unit was to defuse a hostage situation.

Personality: One would assume that having lost her husband and effectively giving up her son would have depressed her in some way. While she has moments of melancholy and loneliness, she has long moved on from her husband’s unfortunate death and already acknowledges the necessity of her son’s ‘adoption’. She still however bears a great animosity towards the 'Icarus Bomber' - as would many Britannians who had lost loved ones in the incident.

Cora combines a friendly nature with a surprisingly fiery disposition – Speaking her mind and hitting when the iron is hot. Her maternal nature, present in the years even before she had her son, seem to have intensified and intermingled with a fervor to remove any threats to her team and Britannia – which by extension would remove threats to her son.

As a Britannian, she is quite familiar with the Numbers system – her opinion on it is just that it’s there. The Numbers to her are just a bunch of people who had the misfortune of being in the wrong place at the wrong time – something that can be said about a lot of people... that being said she does have the unfortunate tendency of labelling all Japanese as Elevens... there’s no way for her to tell which ones were born out of Area 11. Additionally, despite the Empire's teachings of Social Darwinism, she believes that anyone can be strong given enough time and attention.

Her nickname “Ursa” is a good descriptor for her as well. ‘Mama Bear’. Often the last person to leave the combat area on her side of the battlefield, she often takes unnecessary risks to ensure the safety of her colleagues. Members of her squad always remember her fondly for the times she’s literally dragged them to safety. The scars and tattoos she has on her are a testament to that.

Cora often likes to joke that she’d like to find her son a new father one of these days – Nevermind that the boy has been adopted by nobles - sometimes she would hit on men close enough to her age to see them squirm. Those jokes hold a grain of truth though. One does not lose a beloved spouse and still feel the ache in their heart, even after accepting the loss. She doubts anyone would take any of the playful advances of 'used goods' that have baggage very seriously.

Capabilities and Resources: Cora is a veteran soldier – skilled in hand-to-hand and good with firearms. There’s a good amount of muscle in her arms, it pays to remember that despite the fact she’s a woman she can probably knock most normal people on their rears with a punch.

Robot Name: RXI – 03 Dullahan – Ursa-use-Type

Robot Description: A Britannian developed power armor. The armor has its users stand at around 7-8 feet tall. The armor itself is capable of zero-gravity combat and operation in underwater and intensely hostile environments – such as space, lunar surface or irradiated wasteland. It is capable of battling both infantry and mechanized opponents to a reasonable amount of success... though direct combat with the latter is NOT recommended.

The Dullahan sees most of its use in commando units that can move into areas where Knightmare Frames would cause too many complications to go and standard infantry would be too fragile to handle. As such most Dullahans are heavily modified by their operators to fit their respective tactical niche - which is made possible through several hard points for equipment packs, armatures and weaponry, additional sensors, so on and so forth. The suits also mount grapple launchers, as well as jump jets for additional mobility.

In terms of armoring, Dullahan Armor is capable of withstanding various infantry based weapons, resist corrosion and can withstand extreme climates. They are also capable of dealing with explosives to a certain degree. It goes without saying though that MS sized weapons and above would easily slaughter them.

Cora’s Dullahan unit was designed as a heavy weapons machine to support her squadmates as they either move across the battlefield or retreat. It is armed with a pair of belt fed gatling guns, a recoilless anti-armour gun mounted on its back, several chaff/smoke grenades, flares and a standard Light Machinegun.

Additionally it has a mobile Command & Control link, allowing Cora to keep track of her team's status and allows her to home in on their suits if necessary. In terms of Close combat the most it can do though is beat enemies silly with its fists and use its gun as a club.

Terrain Stats:
Land: A
Air: C
Sea: B
Space: B

Upgrades: (In a seperate Journal)

Job: Britannian Special Operative

Suggested Event List: (Will be passed to the Mods)

Sample Post: http://testrun-box.dreamwidth.org/72315.html#comments

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Cora Anderson

February 2013

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